what's better to have? leveling some classic right now, have a 45 lock and 45 mage, not sure which one to play for 60. I feel like there are a lot less warlocks than mages but figured I'd ask the community.
Did this get fixed in an update? I've been using this macro to farm my ZG mounts but suddenly it won't work. /run InviteUnit("a");C_Timer.After(1,function() ConvertToRaid() end)
Obviously Taunt is #1 and damage/healing spells are essential, but let's say you're only removing one spell from a raid environment besides Taunt (ie removing Flash of Light vs. Salvation). If you were to remove a single heal or damage ability, all other classes still have heals and damage.So is Blessing of Salvation the best overall raid spell?
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