Classic Raids should have half the bosses but come out twice as often


Reasons this approach would be better:More focus on a handful of bosses at a time.More fine tuning for bosses on each difficulty.No more "wasted" bosses (ya know the ones that seem like they are just filling a loot table)The content cycle will be shorter but faster released. Keeps the game fresh. This is probably the biggest one for me personally.Reasons this might not be better:Less time for achievements? (AOTC, CE, etc). Possible fix would be just splitting seasons in half and allowing achievements for two seasons.Smaller raids would be less hyped (?)Gear cycle might be too fastWhat do you guys think? Any concerns I didn't think of? via /r/wow https://ift.tt/FTsEvxL

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