SoM Proposal: Allow WBs in raids but give extra loot for non-WB kills


With harder content I worry SoM will suffer the same issues we're seeing with TBC and the 8/10 curse killing the population. I think part of the appeal with Classic was that the content was more accessible due to world buffs.Another worry I see with SoM is that they haven't increased loot with a 12 month cycle. You will see even fewer guilds run splits due to the increased difficulty. Extra loot for non-WB kills will still give players the choice to grab buffs on content they're struggling on yet reward players that don't need it. Hell you could even add a title/achievement for non-WB clears.On another side of things even if you didn't like world buffs in raids you can't deny there was a significant community that did. SoM feels like a bit of a contradiction as they buff content to appeal to more hardcore players yet many hardcore players enjoyed playing with world buffs in Classic. This also allows for monthly DMF speed runs to still be a thing for those players.Personally this isn't a plea to get world buffs back in raids because I want them to raid. I enjoy a challenge and don't mind wiping. This suggestion is more about having a healthy playerbase in SoM. Be it for more casual players that need a little extra oomf to clear content or the hardcore sweats that have fun with world buffs and want to speed run.

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