Made a list for myself. Might as well share itFileDrop link -- Looks like thishttps://preview.redd.it/746aeflxpj271.png?width=2364&format=png&auto=webp&s=716b49b21f5ceb4ef890e4ca270e76b01e0cb430
Obviously Taunt is #1 and damage/healing spells are essential, but let's say you're only removing one spell from a raid environment besides Taunt (ie removing Flash of Light vs. Salvation). If you were to remove a single heal or damage ability, all other classes still have heals and damage.So is Blessing of Salvation the best overall raid spell?
Did this get fixed in an update? I've been using this macro to farm my ZG mounts but suddenly it won't work. /run InviteUnit("a");C_Timer.After(1,function() ConvertToRaid() end)
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