I wish warlock had some sort of lifedrain spec. I love the concept of drain life. It was huge in wc3... It feels like more of a secondary skill as is. via /r/wow https://ift.tt/380M43p
Did this get fixed in an update? I've been using this macro to farm my ZG mounts but suddenly it won't work. /run InviteUnit("a");C_Timer.After(1,function() ConvertToRaid() end)
Obviously Taunt is #1 and damage/healing spells are essential, but let's say you're only removing one spell from a raid environment besides Taunt (ie removing Flash of Light vs. Salvation). If you were to remove a single heal or damage ability, all other classes still have heals and damage.So is Blessing of Salvation the best overall raid spell?
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